Mary Flanagan Brings Tiltfactor to Dartmouth

“How games impacted me is a small model of how games could impact the world.” —Mary Flanagan

Mary Flanagan, the Sherman Fairchild Distinguished Professor in Digital Humanities and a professor of film and media studies, sees games as the perfect means of engaging people in difficult, complex social problems that otherwise might seem overwhelming. She is the founder of Tiltfactor, an interdisciplinary innovation studio focused on creating social change through games, housed within Dartmouth's Black Family Visual Arts Center. She created Tiltfactor while teaching at New York City's Hunter College in 2003; it was the first academic game research lab in New York.

An artist, designer, and author, Flanagan shares her expertise with students within a wide range of departments, including Film and Media Studies, Studio Art, English, and Computer Science.

VIDEO: Flanagan talks about how she tries to keep the spirit of play alive in the games she creates—no matter how unlikely the theme.


VIDEO: In 2018, Flanagan presented "Game Changers: Playing Games for Good" at the World Economic Forum's annual meeting in Davos, Switzerland.


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